Meet Dalai Felinto: the software engineer / artist who is working on providing the software and images for projection inside the dome. We got the chance to ask him a couple of questions, so enjoy!
Who are you, and what do you do?
Simply put: I’m an architect / urban planner, born and raised in Brazil. I am currently working with computer graphics; my most important current job being the development of visualization projects for the Fisheries Center in the University of British Columbia. I work primarily with the 3D tool Blender, although I haven’t given up on my sketch book, and have great fun learning more and more computer programming.
On top of that I have music as one of my hobbies, and I’m pretty excited about the 2010 World Cup competition.
Why do you support Cosmic Sensation?
At the end of 2008 I was contacted by the Society of Arts and Technology – an art school in Montreal, Canada – to provide a workframe solution for interactive visualizations within fulldomes. They hired me to extend the open source Blender Game Engine for full support of this immersive technology.



















